Press Releases

Immersive VR body tracking showcase at Laval Virtual

[SAVE THE DATE] April 04, 2018 | Immersive VR body tracking showcase at Laval Virtual

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TechViz and StarVR in partnership at the Laval Virtual show

PARIS – (April 04, 2018) – This year for Laval Virtual show, TechViz, specialist in instant visualization and immersive 3D prototype collaboration, presents its partnership with StarVR, premium virtual reality solution provider with its world leading VR headset.

At Laval Virtual, TechViz presents TechViz VR, its VR software that allows the display of any 3D model, directly from a native desktop application, on any virtual, mixed or augmented reality headset. TechViz VR will be featured in the innovative StarVR VR headset with its 210-degree wide field of view (FOV) and 5K resolution experience.

With separate video outputs of StarVR’s dual display panels, it allows authentic scalable multi GPU performance for Catia V5, Siemens NX and NavisWorks users and enables efficient engineering validation and decision making with native data. For instance, when conducting ergonomic studies of de  signing a product or work environment, the partnership of TechViz and StarVR offers an efficient solution of assessing potential risks or identifying design errors before going into production. Also, the collaborative option of TechViz allows users to work together on the same virtual prototype and assets in their own StarVR headsets.

TechViz is a software editor and provider of VR immersive visualization and collaboration solutions. Founded in 2004, based in Paris, the group has become a global expert in VR technology, with 3D visualization solutions that allow in real-time with no data conversion the displaying of more than 200 CAD software (Catia, NX, Creo, etc…) on headsets, Immersive Room and Powerwall “The combination of TechViz VR and the StarVR headset brings an exciting new dimension to immersive 3D virtual prototyping.” Alexis Vartanian, TechViz CTO

“This partnership with Techviz opens 200 professional CAD and AEC software applications to the StarVR platform, which enables industrial designers and engineers to review and collaborate in VR with great visual performance in high clarity and wide field of view.” Emmanuel Marquez, StarVR CTO. StarVR Corporation, is innovating in the VR market with its 210-degree horizontal FOV and 5K resolution headset, as well as its 120-degree vertical FOV and 100 degrees of binocular overlap. The immersive StarVR headset offers a unique panoramic FOV covering around 90% of human vision.

More information on and

About TechViz

Techviz has a world-leading position in the display of 3D applications such as Catia, Revit, NX and more than 200 others on any virtual reality system (Immersive Room, HTC Vive, Oculus Rift, Meta, Microsoft Mixed Reality, Wall…). Our solutions help improve production cycles, save money and reduce time-to-market with a better understanding of your 3D data.

Without data conversion / 1: 1 real-time visualization / Intuitive user interface / Easy to use

For more information, visit us on, follow us on Twitter, LinkedIn, YouTube, or Facebook.

About StarVR

Aiming to be the leading solutions provider of B2B Virtual Reality services, StarVR Corporation innovates the head-mounted display market through its 210-degree, 5K resolution VR headset. StarVR Corporation is a joint venture between Swedish entertainment content creator, publisher and innovator Starbreeze Studios, and Acer, one of the world’s top ICT companies with a presence in over 160 countries.

The joint venture designs, manufactures, promotes, markets and manages sales and support of StarVR solutions to the professional, enterprise, and location-based entertainment market. Headquartered in Taipei, StarVR Corporation also has presence in Los Angeles, Paris and Stockholm. Learn more at

Editorial contacts


Lucie Deniset

Marketing Director

Tel : +33 1 55 03 00 84


Angela Lee

Partnership Marketing Manager

+886 2 2645 5439

VR laboratory visualises collaborative aviation and space travel projects with 4K 3D powerwall

The Center of Applied Aeronautical Research (ZAL) in Hamburg wants to be the third in the world dedicated to civil aviation, for which it has a laboratory to play 3D content in 4K and at 120 Hz.

ZAL TechCenter VR Lab copyright ZAL

ZAL TechCenter VR Lab copyright ZAL

Joint usage of research infrastructures such as the VR laboratory by various partners is part of ZAL’s working concept – in fact, this aim has been made explicit. At the heart of the VR area stands a 4K 3D powerwall, planned and installed by Viscon GmbH, along with an adjacent meeting room in which up to 32 people can experience complex aviation and space travel projects in 3D. Viscon is a long-time Christie® partner and specialises in designing and implementing high-end virtual reality and visual simulation projection systems.


3D projection with an active shutter system

The VR system at ZAL is designed so that a main player can present the displayed objects using a tracking system and thereby interact with them, while the other participants can dive into the virtual world with the help of active shutter glasses and follow events as they unfold. The 6-metre-wide and 3.18-metre-high rear projection screen created by Viscon leaves enough space to display even large objects in their original dimensions. This is particularly important for aircraft construction, since this virtual display does away with the need for creating costly models.

This image size calls for a projector with the highest resolution and light output so that users can still tightly zoom in on and edit the most minute details. A Christie Mirage 304K active stereo projector is used in the lab. At present, this is the only projector in the world that can reproduce native 4K content in 3D with a refresh rate of 120 Hz, thanks to its TruLife electronics.

Eric Küpper, Managing Director at Viscon, explains: “We decided to use the Christie Mirage 304K because it is an extremely high-performance, latest-generation 4K projector and, on top of that, features a modular lamp system. This makes it fail-safe, which is not the case for single-lamp devices. That is very important, since the VR system is used by various different companies, mainly by users without technical training.”

Guido Grun, the VR expert at ZAL GmbH, adds: “Another reason for using the Christie digital projector and an active 3D system was the simple fact that we only need to have one projector here, and still don’t have to make sacrifices in terms of light output or native 4K resolution. Of course, that greatly saves on costs. Dual projection would be necessary for a passive polarisation system.”​

Since active shutter systems ‘swallow’ a great deal of light due to the filters and glasses they use, and since the meeting room was also intended to be used as a working space alongside work on the projection, the Mirage 304K projector’s high light output of 30,000 ANSI lumens is also advantageous.

The installation is designed as a cluster system in which the respective partners in the computer network have concurrent access to shared storage and are connected with the server through an LWL switch. Each partner uses their own system for data calculation. “We use TechViz software, which accesses the system’s video memory and distributes the data to two clients,” says Grun. Each client calculates one image, and the overall frame rate is 120 images per second, meaning 60 images are shown to the left eye and 60 images are shown to the right. Catalyst graphics software from AMD and a number of additional programs are also used for 3D visualisation.

The ZAL VR laboratory is not just available to the innovation centre’s internal researchers; external interested parties also have the opportunity to benefit from new technologies and rent the lab. According to Grun, VR is an excellent cross-sectional technology for promoting cooperation between various trades as well as for achieving optimised results within a shorter period of time. This does not just apply for the aviation industry, either. Thanks to the VR lab, the coast is now clear for groundbreaking new discoveries to be made at the Hamburg research and development centre.



Spatial 3D images ‘alunizan’ and push in the CNES of Paris

MARCH 2018
Discover this article from Digital AV Magazine about the CNES using TechViz

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VR has become easy – Installation February 2018 Digital Edition

Discover this article from Installation Magazine about Antycip and TechViz making VR easy ...

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Visualize Your 3D Models in Virtual Reality With the Most Compact and Brightest Projector on the Market

PARIS – (December 11 2017) – TechViz, a global provider of instant Virtual Reality software solutions, immersive is partnering with Barco and presenting the powerful combination of the TechViz XL software package with Barco’s UDX-4K32 Laser projector for the first time. TechViz XL allows users to display instantly 3D models directly from native industrial or virtual reality applications, without data conversion, on any types of 3D systems.


TechViz is a software editor, developer and provider of virtual reality visualization and collaboration solutions for 3D applications. Created in 2004, based in Paris, the group has become a global expert in virtual reality technology, with market-leading immersive 3D visualization solutions.

Barco is based at Kortrijk in Belgium and provides visualization, display & collaboration solutions for professional markets. The company primarily designs and develops projectors for large screen, visualization systems for virtual reality applications and other applications.

By combining their know-how, both companies offer an innovation in the world of virtual reality for professionals. The UDX-4K32’s unmatched colors and 4K resolution deliver incredible immersive 3D experience with outstanding performance.

“Barco and Techviz together have been demonstrating at many different events worldwide how customers new to VR can benefit from both companies their technologies. It is great to see this now happening with our UDX technology”

Kurt Doornaert, Business Development Manager V&AR at Barco.

Users will visualize instantly the 3D application of their choice in the virtual scene, at a very high frame rate with high image quality and without data conversion. Ideal for project review, team work, training on maintenance operations, or for ergonomic studies.

Laser technology allows the projector to keep the temperature low. Thus, you work collaboratively on your VR project reviews without technical time constraints related to overheating devices. You will not have to worry about lighting your workspace, whether in an Immersive Room, a powerwall etc., the UDX-4K32 is the brightest projector on the market (31,000 lumens).

“The association of TechViz XL and Barco highly efficient projector brings a thrilling new dimension to immersive 3D virtual prototyping. Collaboration between teams is enhanced since coworkers can visualize a 3D model at the same time, in a room which facilitates and fastens their work. With TechViz range and TechViz XL we have offered several opportunities to enhance project reviews using tools to correct mistakes, saving time and money during the conception” commented TechViz General Manager, Alberto Gabaï.

For sure manufacturers using the VR for their industries will be fully satisfied with this new association.

More information on &

About TechViz

TechViz has a world leading position in displaying 3D applications such as Catia, Revit, NX and more than 200 others, on any VR system (Immersive Room, Powerwall, VR/AR/MR headsets). Our software solutions help improve production cycles, save money and reduce time to market of a product by having a better understanding of your 3D data.

No data conversion / 1:1 real-time visualization / Intuitive user interface / Easy to use

For more information, visit us on, follow us on Twitter, LinkedIn, YouTube, or like us on Facebook.

About Barco

Barco designs technology to enable bright outcomes around the world. Seeing beyond the image, we develop sight, sound, and sharing solutions to help you work together, share insights, and wow audiences. Our focus is on three core markets: Enterprise (from meeting and control rooms to corporate spaces), Healthcare (from the radiology department to the operating room), and Entertainment (from movie theaters to live events and attractions). In 2016, we realized sales of 1.102 billion euro. We have a team of 3,500 employees, located in 90 countries, whose passion for technology is captured in 400 granted patents.

For more information, visit us on, follow us on Twitter (@Barco), LinkedIn (Barco) YouTube (BarcoTV), or like us on Facebook (Barco). © Copyright 2017 by Barco

Editorial Contacts


Lucie Deniset

Marketing Manager

Tel: +33 1 55 03 00 84


Stephanie Vlegels

PR Executive EMEA

Tel: +32 56 36 81 66

Driving Success in Virtual Reality – TMT Magazine

Discover this article from TMT Magazine about the challenges of TechViz in the Virtual Reality industry ...

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I/ITSEC 2017: Antycip Simulation launches The Hub

By Trevor Nash | 20th November 2017 Oxford – MTSN TRAINING / SIMULATION


Antycip Simulation formally launched its new regional demonstration centre (RDC) at its UK headquarters in Adderbury, Oxfordshire on 16 November.

Known as The Hub, the new RDC follows the establishment of a similar facility at the company’s Italian facility in Saronno, near Milan, Italy.

A subsidiary of ST Electronics (Training & Simulation Systems) Antycip Simulation is a virtual reality and 3D immersive solutions integrator, and a provider of a wide range of simulation software and consultancy services.

The company has 25 partners that provide both software and hardware simulation solutions that Antycip can draw upon.

The Hub has been created in partnership with projection specialists Barco, which has provided its F90, F70 and F50 projectors for use in a number of spherical, flat, and rear-projection display systems. In addition, The Hub also contains a CM Labs Vortex Advantage test rig.

‘The idea behind The Hub is to have a demonstration centre where current and potential customers can see demonstrations and evaluate their own software using different configurations before they buy,’ explained Chris Waldron, UK regional manager at Antycip Simulation .

‘This will provide them with our expertise and the opportunity to de-risk their solutions. We hope that this process will help to shorten the procurement cycle and get the latest technology into service quicker than ever.’

The company said that, ‘The Hub will also help Antycip Simulation address the growing requirement for VR technologies in the design, academic and engineering sectors. The latest display solutions are complemented by a broad portfolio of software solutions for simulation, analysis and digital rendering – all underpinned by Antycip Simulation’s renowned expertise in this specialised field.’

As well as Barco’s projectors and CM Labs Vortex products, The Hub demonstration also featured Vicon motion tracking devices and TechViz VR visualisation in a 3D immersive collaborative working environment; VT MAK’s VR Vantage image generator, VR Forces computer generated forces and VR Engage virtual wargaming products; and VIOSO digital edge-blending and geometry alignment solutions.

‘We are very proud to introduce this second Regional Demo Centre, a natural next step which brings together our 20 years of expertise working on a broad range of cutting edge projects,’ said CEO of Antycip Simulation, Michel Pronier.

He continued: ‘It reinforces our reputation as an experienced partner that offers all the necessary guarantees to ensure the success of our customer projects.

‘As an independent systems integrator, we pride ourselves on unlocking the potential in our strong partner relationships whilst keeping a resolute focus on providing solutions that are the very best fit for our customer’s project parameters and needs. The Demo Centre will undoubtedly strengthen our capability to deliver on this promise,’ he said.

Antycip Simulation France is expected to open its RDC in 2018.

Editorial Contact


Lucie Deniset

Marketing Manager

Tel: +33 1 55 03 00 84

How does a 3D model become a virtual prototype on a VR system?

Getting an efficient immersive experience has become prerequisite for industrials that want to work on their 3D data while having a realistic vision of their project. When visualized in a VR system, the 3D model turns into a virtual prototype that can effectively help companies improve their product design processes for example. If your business is using a 3D software such as Catia, Solidworks, NX, Pro/E, CAD/CAE software or any other professional 3D application, then everything will become very simple.

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Display your 3D model in an Augmented Reality headset with TechViz VR and Meta 2, a lightweight and compact solution

Paris – (August 1st, 2017) – TechViz (, a global provider of immersive 3D virtual prototyping software solutions, is introducing its latest immersive visualization solutions compatibility at Siggraph 2017.

TechViz is demonstrating the strong and brand-new combination of the TechViz VR software package and Meta Augmented Reality headset for the first time. TechViz VR allows users to display instantly 3D models directly from native industrial or VR applications, without data conversion, on any types of 3D systems (Wall, Immersive Room, HMD).

A leap in immersive VR technology, the association of TechViz VR software and the Meta 2 Augmented Reality headset allows users to visualize instantly the 3D application of their choice among more than 200, at a very high frame rate with high image quality and without data conversion.

The headset wearers will be able to save cost and time and to benefit from a lightweight solution. They will visualize their 3D model anywhere. No need to have a dedicated office space for your technical and project reviews, you only need your data and your headset.

TechViz, in collaboration with Meta, offers this visualization tool to enterprises with direct plug-in to TechViz VR. It seamlessly combines the real and virtual environments so users can be able to see real objects, tools and colleagues within the visualization. The pairing constitutes an immersive and interactive tool for engineering, design, education and other fields. TechViz collaborative functionality is available enabling users to visualize a 3D model simultaneously and to work on remote sites.

“We [TechViz] are quite thrilled to be collaborating with Meta and demonstrating our product at Siggraph 2017. With TechViz range, TechViz XL and TechViz VR, we have offered several opportunities to enhance project reviews using tools to correct mistakes, saving time and money during the conception”, commented TechViz General Manager, Alberto Gabaï. “The combination of TechViz VR and the Meta headset brings a thrilling new dimension to immersive 3D virtual prototyping and to augmented reality. We are looking forward to working together.” Collaboration between teams is enhanced since coworkers can visualize a 3D model at the same time, anywhere with only their headset on which facilitates and fastens their work.

“Meta is glad to be showcased with TechViz at Siggraph 2017,” says Evan Helda, Director of Global Markets at Meta. “The combination of the Meta 2 augmented reality headset and TechViz VR software is one example of how easily users can display their 3D models onto a 3D display.” “The 2.5K display high resolution and 90-degree field of view of the Meta 2 will enable customers to visualize their 3D models distinctly anywhere.”


A world leading position in displaying 3D applications (Catia, Revit, Siemens NX and more) on any VR system (Immersive Room, HTC Vive, Oculus, wall). Our software solutions help improve your production cycles, save money and reduce time to market of a product by having a better understanding of your 3D data.


Born in NYC and raised in Silicon Valley, Meta has been defining the field of AR since the company’s inception in 2012. After a successful Kickstarter campaign, Meta was selected by Y Combinator (YC13) for seed funding. Meta entered the marketplace with the first see-through glasses that allowed wearers to move and manipulate 3D content intuitively, using natural hand interactions. With the introduction of the groundbreaking Meta 2 product at TED 2016, Meta is once again redefining the market and delivering a new generation of Natural Machines that will become a healthy, vital extension of who we are. For more information, visit

Editorial Contacts


Lucie Deniset

Marketing Manager

Tel : +33 1 55 03 00 84


Erin McCarty

Spiralgroup Marketing & Public Relations

Tel: +1 425 591 6023


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