Interactive Image Integration by TechViz

How to combine non-3D elements within a 3D virtual mockup displayed in a VRE

The TechViz I3 option is easy to use and enables to visualize human-machine interaction scenarios, combining non-3D elements within a 3D model.

The I3 option (Interactive Image Integration) enables to grab the content of any windows and send it to the VR environment where it is used as a replacement texture.

The replacement (the stream) is done with a tagged texture, added within the 3D native application and applied onto one object. The result is such that an animated content (videos, animation) or a static one (pdf, web pages) can be easily inserted within the 3D world, whatever the 3D native application (Dassault Systemes Catia V5, Siemens NX, PTC Creo Elements Pro, etc).

Interactive Image Integration


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  • Key features

  • New easy non-3D grabbing interface
  • Several possible streams
  • Selection of sources on the fly

Why Interactive Image Integration (I3) ?

To bring together data from various sources (departments) for parallel and more efficient validation.

  • enhancing the 3D content with related 2D content
  • validation of 2D content creations by real time comparison of different instances
  • Joint validation of different kind of data (3D and non-3D)
  • Direct integration of non 3D content within a 3D VR model
  • Gathering different kind of content within a same VR mockup
  • Real time integration
  • Static or animated content
  • Any kind of format can be grabbed

How does it work?

The Interactive Image Integration (I3) tool operates with TechViz XL, the software with which to display your large 3D data sets or 3D virtual prototype directly from your native application with large frame rate, on any type of stereo 3D display.

TechViz XL and its options work on standard workstations under Windows 7, 8, 10 or Linux, 32 or 64 bits binary compatibility.

All professional 3D applications (Autodesk Naviswork, Dassault Systemes SolidWorks, Siemens PLM Plant Simulation, etc.) are displayed on any VR devices without any conversion.

Use cases :

  • HMI integration within a car cockpit
  • New control GUI for control rooms (ATCR – air traffic control room)
  • Animated video within a building environment